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- Why your ads didn’t break — the game did (and how to win in 2026)
Why your ads didn’t break — the game did (and how to win in 2026)
You can win the creative battle that's coming...
Hey Everyone,
I’m excited to send on final Creative Discipline in 2026. I was inspired by Dara Denney’s video on her channel about the Andromeda & Gem - it’s worth the time to listen and learn.
Below I’ve written my takeaways.
If you think Andromeda “killed” your Meta ads, this might sting a little. But it’ll save you a lot of money in 2026.
Here’s the truth no one wants to say plainly:
Meta didn’t break your ads.
It reassigned responsibility. (make sure you take this point)
Over the last year, Meta quietly finished a transition that’s been coming for a long time. With systems like Andromeda, GEM, and Lattice, Meta now handles:
Who sees ads
When they see them
What context they’re in
Which ad is most likely to resonate in that moment
That part of the game? Done. Automated. Ruthless.
What’s left for advertisers is exactly one job:
Supply the algorithm with enough high-quality, meaningfully different creative options that it can win on your behalf.
Most brands didn’t lose performance because targeting went away.
They lost because their creative systems didn’t evolve fast enough.
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$3,000 in development credit toward custom work
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If you don’t already have AWS, you can create one for free and still qualify.
This isn’t about “getting a prettier site.”
It’s about removing friction so your team can:
Launch faster
Iterate without rebuilding from scratch
Spend time on creative strategy instead of technical drag
If 2026 is about speed, systems, and leverage, this is one of those unsexy moves that quietly compounds. If you want to get this insane offer - email [email protected]
The big shift (this is the part to internalize)
In 2026, performance isn’t about:
Interests
Lookalikes
Prospecting vs retargeting
Clever account structure
It’s about creative optionality.
Meta doesn’t need your best ad.
It needs a deep bench of good ads that express the same idea in different ways:
Different hooks
Different emotional entry points
Different visual grammars
Different awareness levels
The algorithm selects.
But it can only select from what you give it.
Your competitors didn’t beat you because they’re smarter.
They beat you because they fed the system better inputs.
Volume isn’t the answer — velocity and efficiency are
This is where people get it wrong.
“Just make more ads” doesn’t work.
Random variation doesn’t work.
Spray-and-pray doesn’t work.
What does work is:
Structured iteration
Intentional variation
Learning systems that compound instead of reset
Faster loops from idea → asset → signal → next idea
Creative is no longer a craft problem.
It’s an operations problem.
And the brands that figure this out first will keep winning while everyone else argues about CPMs on Twitter.
Personas still matter — but not how you think
Personas are no longer for targeting.
They’re for creative lenses.
Each persona represents:
A different problem framing
A different emotional trigger
A different story you can tell with the same product
In 2026, you don’t segment audiences.
You segment ideas.
One more thing that matters a lot
The wall between organic and paid is collapsing.
Organic content is now:
Top-of-funnel R&D
Idea discovery
Signal gathering
Paid is simply:
Distribution of proven patterns at scale
If your organic and paid teams are still operating separately, that’s a tax you won’t be able to afford much longer.
How to think going into 2026
If you remember nothing else, remember this:
Meta decides who sees ads
Meta decides when they see them
You decide what Meta has to choose from
The winners in 2026 won’t be the brands with the cleverest hacks.
They’ll be the brands with the best creative systems.
Not louder.
Not luckier.
Just structurally better at producing, learning, and iterating.
That’s the game now.
And once you see it, you can’t unsee it.
— Chase